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All CollectionsPlaytesting on iOS through TestFlightIntegrating the iOS SDK
Verifying that the iOS SDK has been integrated successfully
Verifying that the iOS SDK has been integrated successfully

How to test that the iOS SDK works after integrating it into your game build, before submitting it to TestFlight

Marvin Killing avatar
Written by Marvin Killing
Updated over a week ago

After you have integrated the iOS SDK into your game (follow the appropriate guide to do that), you can try out whether it works yourself before submitting it to TestFlight.

  1. Launch the game build with the SDK integrated on a real iOS device or with the simulator. A locks screen should show up that prevents you from accessing the game:

  2. To get past the lock screen, retrieve the Apple reviewer credentials for your SDK key from PlaytestCloud:

    1. Click on Settings in the menu on

    2. Click on Manage iOS SDK credentials

    3. Look up the username & password tied to your SDK Key

  3. Enter the username and password

  4. The game should launch normally now, and you should be able to play it as usual.

During a playtest, players will use the PlaytestCloud App to record their gameplay. The PlaytestCloud App will continuously communicate with the SDK built into your game. It will only permit players to proceed past the lock screen when they are recording and the playtest is running, otherwise, it will prevent them from launching the game.

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